Reputation & Social Standing #199
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#201 Epic: Reputation Data Model & Storage
aethyr/Aethyr
#202 Epic: Reputation Mechanics
aethyr/Aethyr
#203 Epic: Devotee System
aethyr/Aethyr
#204 Epic: Reputation UI & Commands
aethyr/Aethyr
Reference: aethyr/Aethyr#199
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Scope
Implement the multi-dimensional reputation system and devotee NPC system as defined in specification §18. This adds a rich social standing system with faction relations, propagation mechanics, and NPC followers.
Key Components
Articulated End State
Players build and maintain reputation across factions, settlements, and individual NPCs. Actions have cascading social consequences. High-reputation players recruit devotee NPCs who perform tasks autonomously. The system creates emergent social dynamics and meaningful progression beyond combat.
Milestones
Spans v1.3.0 (Game Systems).