Implement reputation display commands — reputation, reputation <faction>, standing #222
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#204 Epic: Reputation UI & Commands
aethyr/Aethyr
Reference: aethyr/Aethyr#222
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feature/m4-reputation-display-commandsImplement reputation display commands — reputation, reputation <faction>, standing (#222)Background and Context
Players need intuitive commands to check their reputation standings across all factions, settlements, and NPCs they have interacted with. The reputation display system provides both a summary view and a detailed per-entity view.
The
reputationcommand (withstandingas an alias) shows all non-neutral reputation entries grouped by entity type: Factions first, then Settlements, then NPCs. Each entry shows the entity name, numeric score, and tier name with color coding. The detailed view for a specific entity adds information about current gameplay effects and recent reputation changes.These commands are the primary way players interact with the reputation system and must be clear, informative, and well-formatted for the MUD terminal interface.
Expected Behavior
reputation(no arguments):reputation <name>:standing: Alias forreputation, behaves identically.Acceptance Criteria
reputationcommand displays all non-neutral entries grouped by Factions, Settlements, NPCs.reputation <name>shows detailed view with score, tier, type, effects, and recent changes.reputation <name>shows appropriate message if entity not found.standingcommand is a working alias forreputation.Subtasks
lib/aethyr/core/commands/reputation.rbwith thereputationcommand handler.standingas alias forreputationin command parser.tests/unit/reputation_commands.featurecovering summary view, grouped display, sorting, empty standings, detailed view, entity-not-found, alias, and color coding.tests/integration/for reputation display after various reputation-changing events.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.