fix: resolve all CI quality gate failures
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#341 by freemo was merged 2026-04-01 01:50:20 +00:00
feat(lifecycle): add HookEvent and LifecycleHooks registry
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#340 by freemo was merged 2026-04-01 01:52:55 +00:00 v1.0.0
refactor(event-sourcing): remove duplicate event sourcing directory
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#339 by freemo was merged 2026-04-01 01:52:40 +00:00 v1.0.0
feat(dispatch): implement Middleware base and pipeline executor
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#338 by freemo was merged 2026-04-01 01:52:12 +00:00 v1.0.0
feat(combat): implement 9 shield defensive and offensive moves
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#334 by freemo was merged 2026-04-01 01:51:56 +00:00 v1.3.0
feat(combat): implement unarmed combat attack actions
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#333 by freemo was merged 2026-04-03 18:19:40 +00:00 v1.3.0
feat(combat): implement 12 one-handed weapon attack actions
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#332 by freemo was merged 2026-04-01 20:37:36 +00:00 v1.3.0
feat(combat): implement 7 two-handed weapon attack actions
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#331 by freemo was merged 2026-04-01 20:37:23 +00:00 v1.3.0
feat(combat): implement multi-strike momentum system
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#330 by freemo was merged 2026-04-01 20:37:10 +00:00 v1.3.0
feat(combat): implement shield sweep blocking system
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#329 by freemo was merged 2026-04-01 20:36:56 +00:00 v1.3.0
feat(combat): implement CombatAction data model with 19 properties
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#328 by freemo was merged 2026-04-01 20:36:33 +00:00 v1.3.0
feat: implement thread-safe render queue decoupling events from rendering
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#327 by freemo was merged 2026-03-16 20:49:57 +00:00
feat: implement auto-resubscription on room changes and combat transitions
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#326 by freemo was merged 2026-03-16 20:09:45 +00:00
feat: implement ValidationMiddleware at priority 15 for action pipeline
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#325 by freemo was merged 2026-03-16 20:08:42 +00:00
feat: implement HeadlessRenderer for terminal-free UI testing
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#324 by freemo was merged 2026-03-16 19:56:16 +00:00
feat: implement DirectionValidator and PlayerOnlineValidator
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#323 by freemo was merged 2026-03-16 19:55:53 +00:00
feat: implement 16 core event projections for domain events
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#322 by freemo was merged 2026-03-16 19:55:32 +00:00
feat: implement standardized error message templates
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#321 by freemo was merged 2026-03-16 20:07:14 +00:00
feat: implement 20 FPS render target with dirty checking optimization
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#320 by freemo was merged 2026-03-16 19:54:59 +00:00
feat: implement ObjectFinder with ambiguity resolution
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#319 by freemo was merged 2026-03-16 19:54:36 +00:00