feat: implement 20 FPS render target with dirty checking optimization #320
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Reference: aethyr/Aethyr#320
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Summary
RenderLoopclass with 20 FPS target (50ms per frame)FrameStatstracking for performance monitoringImplementation Details
RenderLoopruns on a dedicated thread, draining RenderOp queue each frameDirtyCheckStagefor per-window content hashingTesting
tests/unit/render_fps.featuretests/integration/render_fps_integration.featureFiles Changed
lib/aethyr/core/render/frame_scheduler.rb- New RenderLoop and FrameStats classestests/unit/render_fps.feature- Unit teststests/unit/step_definitions/render_fps_steps.rb- Step definitionstests/integration/render_fps_integration.feature- Integration teststests/integration/step_definitions/render_fps_integration_steps.rb- Step definitionsCloses #308
ea868f6f4eto8828a401cf8828a401cfto7af387f1a07af387f1a0to0d648cfabb