Character Progression & Skills #198

Open
opened 2026-03-16 01:33:30 +00:00 by freemo · 0 comments
Owner

Scope

Implement the full skill tree and character progression system as defined in specification §17. This expands the current minimal skills system (Kick, Map) into a comprehensive 5-discipline tree with prerequisites, tiers, and progression display.

Key Components

  • Skill Tree Data Model: Tree structure with nodes, prerequisites, and tiers. XP per-skill (10,000/level).
  • 5 Disciplines: Combat, Survival, Crafting, Social, Magic — each with branching sub-trees.
  • Combat Discipline: Combat → Swordplay, Shield, Unarmed → Finesse, Power, Guard, Kick, Grapple → Martial Arts.
  • Survival Discipline: Survival → Foraging, Tracking, Navigation → Herbalism, Hunting, Map, Astronomy → Alchemy, Pathfinding.
  • Crafting/Social/Magic: Expandable stubs for future content.
  • Skill Tree Overlay: Interactive display showing the tree with prerequisites, progress, and available skill points.
  • Character Sheet: Comprehensive character information display.
  • Inventory Display: Enhanced inventory view with equipment details.

Articulated End State

Players have deep, multi-branch skill trees spanning 5 disciplines. Skill progression is meaningful — higher skills unlock new combat moves, crafting recipes, and abilities. The tree is displayed via an interactive overlay with clear visual hierarchy.

Milestones

Spans v1.3.0 (Game Systems).

## Scope Implement the full skill tree and character progression system as defined in specification §17. This expands the current minimal skills system (Kick, Map) into a comprehensive 5-discipline tree with prerequisites, tiers, and progression display. ## Key Components - **Skill Tree Data Model**: Tree structure with nodes, prerequisites, and tiers. XP per-skill (10,000/level). - **5 Disciplines**: Combat, Survival, Crafting, Social, Magic — each with branching sub-trees. - **Combat Discipline**: Combat → Swordplay, Shield, Unarmed → Finesse, Power, Guard, Kick, Grapple → Martial Arts. - **Survival Discipline**: Survival → Foraging, Tracking, Navigation → Herbalism, Hunting, Map, Astronomy → Alchemy, Pathfinding. - **Crafting/Social/Magic**: Expandable stubs for future content. - **Skill Tree Overlay**: Interactive display showing the tree with prerequisites, progress, and available skill points. - **Character Sheet**: Comprehensive character information display. - **Inventory Display**: Enhanced inventory view with equipment details. ## Articulated End State Players have deep, multi-branch skill trees spanning 5 disciplines. Skill progression is meaningful — higher skills unlock new combat moves, crafting recipes, and abilities. The tree is displayed via an interactive overlay with clear visual hierarchy. ## Milestones Spans v1.3.0 (Game Systems).
freemo self-assigned this 2026-03-16 01:33:30 +00:00
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Reference: aethyr/Aethyr#198
No description provided.