Implement devotee auto-deposit to player storage #250
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#212 Epic: Storage & Trade
aethyr/Aethyr
Reference: aethyr/Aethyr#250
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feature/m4-devotee-auto-depositImplement devotee auto-deposit to player storage (#250)Background and Context
This feature connects the devotee-delegated harvesting system with the personal storage chest. When a devotee is assigned to harvest resources, those resources should be automatically deposited into the player's personal storage chest rather than remaining in the devotee's non-existent inventory or disappearing into the void.
This is the logistical backbone of passive resource gathering — without auto-deposit, devotee harvesting would be incomplete. The feature must handle edge cases like a full storage chest, a missing/destroyed storage chest, and multiple devotees depositing simultaneously.
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tests/unit/devotee_auto_deposit.featurecovering deposit to chest, full chest pause, no chest fallback, resume on space, concurrent deposits, status log.tests/integration/for devotee harvest-to-storage end-to-end flow.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.