Implement 6 crafting skills with XP tracking #247
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#213 Epic: Crafting Quality & Skills
aethyr/Aethyr
Reference: aethyr/Aethyr#247
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feature/m4-crafting-skills-xp-trackingImplement 6 crafting skills with XP tracking (#247)Background and Context
The crafting system requires a set of discipline-specific skills that players level up through practice. Each crafting skill represents mastery in a particular domain and affects the quality formula, unlocks advanced recipes, and provides a sense of progression.
The six crafting skills are:
Each skill is a node in the Crafting discipline tree. Skill level directly affects the quality formula (
base_quality * (1 + skill_level/100) * focus_bonus) and determines which recipes a player can attempt. XP is gained by successfully crafting items and through personal harvesting.Expected Behavior
level = floor(sqrt(xp / 100))).required_levelhigher than the player's current skill level cannot be attempted.skillsorcraft skillscommand.Acceptance Criteria
required_level.base_quality * (1 + skill_level/100) * focus_bonus.skillscommand displays all crafting skill names, levels, and XP progress.Subtasks
level = floor(sqrt(xp / 100))).skillscommand to display crafting skill information.tests/unit/crafting_skills_xp.featurecovering XP gain on craft, XP gain on harvest, level calculation, recipe gating, skill display, persistence.tests/integration/for skill progression through crafting and harvesting.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.