Implement 6 quality outcome tiers with stat scaling #246
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#213 Epic: Crafting Quality & Skills
aethyr/Aethyr
Reference: aethyr/Aethyr#246
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feature/m4-quality-outcome-tiersImplement 6 quality outcome tiers with stat scaling (#246)Background and Context
Every crafted item in Aethyr is assigned a quality tier based on the player's performance in the crafting minigame. The quality tier system provides a clear, recognizable hierarchy that rewards skilled crafters with mechanically superior items. This system is central to the crafting economy — it creates a market for high-quality goods and gives players a reason to invest in their crafting skills.
The six quality tiers, their score ranges, and stat multipliers are:
The stat multiplier is applied to the base stats defined in the recipe's output item template. For example, an iron sword with base_damage=10 crafted at Masterwork quality would have damage=15.
Expected Behavior
Acceptance Criteria
QualityTiermodule/class maps quality scores (1-100) to the correct tier name and multiplier.Subtasks
QualityTiermodule/class with tier definitions, score ranges, and multipliers.QualityTier.for_score(score)that returns the tier name and multiplier for a given score.tests/unit/quality_outcome_tiers.featurecovering score-to-tier mapping for all 6 tiers, boundary scores, stat multiplier application, name prefixing, persistence.tests/integration/for crafting items at different quality tiers and verifying stats.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.