Implement body part damage effects — disabled limbs with mechanical consequences #256
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#253 Epic: Combat Grid & Body Model
aethyr/Aethyr
Reference: aethyr/Aethyr#256
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feat(combat): implement disabled limb mechanical effectsfeature/m4-limb-effectsBackground and Context
When a body part is disabled (HP reaches 0 on a non-lethal part), it has mechanical consequences: disabled arms cannot hold weapons or shields, disabled legs reduce movement and prevent stance changes, disabled hands drop held items.
Expected Behavior
The combat system checks body part status before allowing actions. Actions requiring a disabled body part are rejected with a descriptive message. Equipment in disabled hands is dropped.
Acceptance Criteria
Subtasks
limb_check(action)method to CombatGrid that validates required body parts are functional:item_droppedeventtests/unit/body_damage_effects.featurecovering disabled arm prevents attacks, disabled leg reduces movement, head damage causes stun.tests/integration/for limb disability affecting combat actions.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.