Implement rebuild_world_state with full event replay #45
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#21 Epic: Projection schema and rebuild capability
aethyr/Aethyr
Reference: aethyr/Aethyr#45
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feat(event-sourcing): implement full projection rebuild via event replayfeature/m1-v12-rebuild-world-stateBackground
rebuild_world_stateis a verification stub. It only checks if objects exist in the event store but does not actually rebuild projections or add missing objects.Expected Behavior
rebuild_world_stateperforms: clear projections -> load all events -> replay through projectors -> auto-add missing objects -> log summary.Acceptance Criteria
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sequent_setup.rbbundle exec rake unit, fix any errorsDefinition of Done
This issue is complete when all subtasks are done, commit created on the specified branch, PR submitted and merged.