Implement 16 core event projections for domain events #305
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#302 Epic: Event Projection System
aethyr/Aethyr
Reference: aethyr/Aethyr#305
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feature/m2-core-projectionsfeat: implement 16 core event projections for domain eventsBackground and Context
With the EventProjection base class and RenderOp model in place, the system needs concrete projections for all major domain events. These 16 projections cover the core gameplay loop: movement, communication, combat, stats, environment, inventory, progression, and system messages.
Expected Behavior
Each projection maps a specific domain event to one or more RenderOps:
RoomEntered:main+:map:text_append+:map_refreshEntityArrived:main:text_appendEntityDeparted:main:text_appendSpeech:main:text_appendWhisper:main:text_appendStatChanged:status:bar_updateHealthChanged:status:bar_updateCombatStart:main:text_appendCombatTurn:main+:status:text_append+:bar_updateCombatEnd:main:text_appendTimeAdvanced:status:bar_updateWeatherChanged:main:text_appendItemPickedUp:main:text_appendItemDropped:main:text_appendSkillGained:main:text_append+:overlay_showSystemMessage:main:text_appendAcceptance Criteria
EventProjectionsubclasses.ProjectionRegistry.RoomEnteredproduces both:text_appendand:map_refreshops.CombatTurnproduces both:text_appendand:bar_updateops.SkillGainedproduces both:text_appendand:overlay_showops.Subtasks
Code
RoomProjectionhandlingRoomEntered,EntityArrived,EntityDeparted.CommunicationProjectionhandlingSpeech,Whisper.StatsProjectionhandlingStatChanged,HealthChanged.CombatProjectionhandlingCombatStart,CombatTurn,CombatEnd.EnvironmentProjectionhandlingTimeAdvanced,WeatherChanged.InventoryProjectionhandlingItemPickedUp,ItemDropped.ProgressionProjectionhandlingSkillGained.SystemProjectionhandlingSystemMessage.ProjectionRegistry.Quality
tests/unit/core_projections.featurecovering each of the 16 domain events producing correct RenderOps, multi-op events (RoomEntered, CombatTurn, SkillGained), edge cases with nil/missing data, all projections registered in registry.tests/integration/for 16 core projections transforming domain events into RenderOps end-to-end.bundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.