Epic: Message Channel System #130

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opened 2026-03-15 04:13:28 +00:00 by freemo · 0 comments
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Metadata

  • Commit Message: feat(ui): implement message channel system
  • Branch: feature/message-channels

Background and Context

The specification (§ Message Channel System) describes named message channels that
route output to specific windows with per-player filtering. Channels enable players
to control where different types of messages appear and which ones are muted.

Acceptance Criteria

  • MessageChannel data model with name, display_name, default_window, filterable, admin_only
  • ChannelRegistry for registering and querying channels
  • ChannelRouter resolves output to the correct window respecting mute/override settings
  • Player commands: channels, setchannel, mute, unmute, resetchannels
  • Channel preferences persisted in player save/load
  • Backwards compatibility with existing output calls
  • BDD test coverage

Subtasks

  • Implement MessageChannel and ChannelRegistry
  • Implement ChannelRouter
  • Implement player commands
  • Add output pipeline integration
  • Add persistence

Definition of Done

This Epic is complete when all child issues are closed.

## Metadata - **Commit Message**: `feat(ui): implement message channel system` - **Branch**: `feature/message-channels` ## Background and Context The specification (§ Message Channel System) describes named message channels that route output to specific windows with per-player filtering. Channels enable players to control where different types of messages appear and which ones are muted. ## Acceptance Criteria - MessageChannel data model with name, display_name, default_window, filterable, admin_only - ChannelRegistry for registering and querying channels - ChannelRouter resolves output to the correct window respecting mute/override settings - Player commands: channels, setchannel, mute, unmute, resetchannels - Channel preferences persisted in player save/load - Backwards compatibility with existing output calls - BDD test coverage ## Subtasks - [ ] Implement MessageChannel and ChannelRegistry - [ ] Implement ChannelRouter - [ ] Implement player commands - [ ] Add output pipeline integration - [ ] Add persistence ## Definition of Done This Epic is complete when all child issues are closed.
freemo added this to the (deleted) milestone 2026-03-15 04:13:28 +00:00
freemo self-assigned this 2026-03-15 04:25:25 +00:00
freemo modified the milestone from (deleted) to v1.1.0 2026-03-16 00:28:22 +00:00
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Reference: aethyr/Aethyr#130
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