Allow non-ncurses clients #11
Labels
No labels
Blocked
Duplicate
MoSCoW/Could Have
MoSCoW/Must Have
MoSCoW/Should Have
Points/1
Points/13
Points/2
Points/21
Points/3
Points/5
Points/8
Priority/Backlog
Priority/Critical
Priority/High
Priority/Low
Priority/Medium
State/Completed
State/In progress
State/In review
State/Paused
State/Unverified
State/Verified
State/Wont Do
Type/Bug
Type/Epic
Type/Feature
Type/Legendary
Type/Task
Type/Testing
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Blocks
#311 Epic: Display & Format Bug Fixes
aethyr/Aethyr
Reference: aethyr/Aethyr#11
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Metadata
feat(display): support non-ncurses plain-text clientsfeature/m2-non-ncurses-clientsBackground and Context
The server currently renders all output using server-side Ncurses window management. Clients that do not support the Ncurses escape sequences (e.g., simple telnet clients, web-based MUD clients) receive garbled output. A fallback plain-text rendering mode is needed for these clients.
Expected Behavior
The server detects whether a client supports Ncurses-style rendering (via TTYPE negotiation or a configuration flag). Clients that do not support it receive plain-text output with basic ANSI colors but without window management escape sequences.
Acceptance Criteria
Subtasks
rendering_modeattribute toPlayerConnection(:ncursesor:plain):plainfor unrecognized terminal typesPlainTextRendererthat formats game output as simple text with ANSI colors but no window positioningrendering_modeset display plain/set display ncurses)PlayerConnectionandDisplayclasses. Document the plain-text mode in player help.tests/unit/plain_text_renderer.featurecovering: plain text output formatting, ANSI color inclusion, map fallback, mode detectionbundle exec rake unit_profileand verify no performance regressions.bundle exec rake unit. If coverage is <97% then review the current unit test coverage report atbuild/tests/unit/coverage/and use it to write new Cucumber based unit tests to improve code coverage. Specifically, write Cucumber/Gherkin style unit tests that are descriptively named and specifically improve coverage on whichever file has the most uncovered lines by writing tests that will target the uncovered lines in the report. Once that is done rerunbundle exec rake unitto verify all tests pass and coverage is above >=97%. Only mark this as complete once coverage is >=97%, if not repeat this task as many times as is needed until coverage reaches >=97%.bundle exec rake(default task: unit tests with coverage) andbundle exec rake integration, fix any errors if needed ensuring both pass across entire code base, do not ignore any failure even if it seems unrelated to this commit, fix it.Definition of Done
This issue is complete when:
master, reviewed, and merged before this issue is marked done.